![]() Stick the MP5's specs on it and tweak the RoF/Damage to compensate. It's a modern Machine Pistol/SMG for MOUT/CQB. The 4.7x30 mm round is capable of piercing armor, and the MP7 is very compact. The MP7 is a nice bridge between the power of a rifle round like the 5.56 NATO and the 9mm Parabellum. However, it has decreased armor penetration capabilities compared to a rifle round. It is accurate and the 9mm Parabellum round it fires is plentiful. Put the old M16's specs on it and maybe tweak the RoF/Damage to compensate. It's probably because of symmetry and simplicity, but that's my 2 cents. Also, the side of the M16 shouldn't have the ejection port cover nor the forward assist. I'd put a HK416 skin if you'd like just because it's easier to recognize that it's a Piston rifle (the piston action creates a noticeable "hump" on the top picattiny rail on the RIS). It's mainly a hype: It's cleaner than the regular M16's Gas impingement, but it's also slightly heavier and complex. However, times have changed, and more and more Counter Terrorism factions have switched to Piston action weapons. In fact, in most cases, it fits the bill for MOUT/CQB operations. M-16 piston variant (HK416, LWRC M6, ADCOR BEAR) Im thinking about BLUFOR (modern) weapons (we don't wanna become a game like Medal of Honor 2010 and get criticized for including the Taliban faction, do we?), but here's what's on my mind: So, Victor and Padge1 asked the community what new "weapons" should be in the game.
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